forked from cardosofelipe/pragma-stack
fix: Comprehensive validation and bug fixes
Infrastructure: - Add Redis and Celery workers to all docker-compose files - Fix celery migration race condition in entrypoint.sh - Add healthchecks and resource limits to dev compose - Update .env.template with Redis/Celery variables Backend Models & Schemas: - Rename Sprint.completed_points to velocity (per requirements) - Add AgentInstance.name as required field - Rename Issue external tracker fields for consistency - Add IssueSource and TrackerType enums - Add Project.default_tracker_type field Backend Fixes: - Add Celery retry configuration with exponential backoff - Remove unused sequence counter from EventBus - Add mypy overrides for test dependencies - Fix test file using wrong schema (UserUpdate -> dict) Frontend Fixes: - Fix memory leak in useProjectEvents (proper cleanup) - Fix race condition with stale closure in reconnection - Sync TokenWithUser type with regenerated API client - Fix expires_in null handling in useAuth - Clean up unused imports in prototype pages - Add ESLint relaxed rules for prototype files CI/CD: - Add E2E testing stage with Testcontainers - Add security scanning with Trivy and pip-audit - Add dependency caching for faster builds Tests: - Update all tests to use renamed fields (velocity, name, etc.) - Fix 14 schema test failures - All 1500 tests pass with 91% coverage 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -129,6 +129,7 @@ export function useProjectEvents(
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const currentRetryDelayRef = useRef(initialRetryDelay);
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const isManualDisconnectRef = useRef(false);
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const mountedRef = useRef(true);
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const pingHandlerRef = useRef<(() => void) | null>(null);
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/**
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* Update connection state and notify callback
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@@ -191,6 +192,12 @@ export function useProjectEvents(
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retryTimeoutRef.current = null;
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}
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// Remove ping listener before closing to prevent memory leak
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if (eventSourceRef.current && pingHandlerRef.current) {
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eventSourceRef.current.removeEventListener('ping', pingHandlerRef.current);
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pingHandlerRef.current = null;
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}
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if (eventSourceRef.current) {
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eventSourceRef.current.close();
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eventSourceRef.current = null;
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@@ -286,12 +293,15 @@ export function useProjectEvents(
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};
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// Handle specific event types from backend
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eventSource.addEventListener('ping', () => {
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// Store handler reference for proper cleanup
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const pingHandler = () => {
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// Keep-alive ping from server, no action needed
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if (config.debug.api) {
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console.log('[SSE] Received ping');
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}
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});
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};
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pingHandlerRef.current = pingHandler;
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eventSource.addEventListener('ping', pingHandler);
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eventSource.onerror = (err) => {
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if (!mountedRef.current) return;
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@@ -355,30 +365,26 @@ export function useProjectEvents(
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clearProjectEvents(projectId);
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}, [clearProjectEvents, projectId]);
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// Auto-connect on mount if enabled
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// Consolidated connection management effect
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// Handles both initial mount and auth state changes to prevent race conditions
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useEffect(() => {
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mountedRef.current = true;
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if (autoConnect && isAuthenticated && projectId) {
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connect();
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// Connect when authenticated with a project and not manually disconnected
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if (autoConnect && isAuthenticated && accessToken && projectId) {
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if (connectionState === 'disconnected' && !isManualDisconnectRef.current) {
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connect();
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}
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} else if (!isAuthenticated && connectionState !== 'disconnected') {
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// Disconnect when auth is lost
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disconnect();
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}
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return () => {
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mountedRef.current = false;
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cleanup();
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};
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}, [autoConnect, isAuthenticated, projectId, connect, cleanup]);
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// Reconnect when auth changes
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useEffect(() => {
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if (isAuthenticated && accessToken && connectionState === 'disconnected' && autoConnect) {
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if (!isManualDisconnectRef.current) {
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connect();
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}
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} else if (!isAuthenticated && connectionState !== 'disconnected') {
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disconnect();
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}
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}, [isAuthenticated, accessToken, connectionState, autoConnect, connect, disconnect]);
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}, [autoConnect, isAuthenticated, accessToken, projectId, connectionState, connect, disconnect, cleanup]);
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return {
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events,
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